Render Flags
Render flags are bit flags used to specify the mode of rendering, by passing them to the function set_mode() as the flags parameter. Multiple render flags can be specified using “|” (pipe character) for separation.
See also Graph Modes.
List
| Constant | Value | Description |
|---|---|---|
MODE_WINDOW | 0 | Enables window view. |
MODE_2XSCALE | 256 | Doubles the resolution. Edges get smoothed. |
MODE_FULLSCREEN | 512 | Enables fullscreen view. |
MODE_DOUBLEBUFFER | 1024 | Enables using a double buffer for display. Also called DOUBLE_BUFFER. |
MODE_HARDWARE | 2048 | Enables writing directly to Video RAM instead of main RAM. Also called HW_SURFACE. |
MODE_MODAL | 4096 | Makes the main window a Modal window. |
MODE_FRAMELESS | 8192 | Makes the main window borderless. |
MODE_WAITVSYNC | 16384 | Synchronize with vertical retrace. Also called WAITVSYNC. |
More Info
MODE_HARDWARE can cause some operations to speed up and some to slow down.
MODE_DOUBLEBUFFER can cause frame transitions to be smoother. However, compatibility with restore_type = partial_restore is lost!
MODE_MODAL causes the main window to stay focused and hold the mouse.